Showing posts with label ray trace. Show all posts
Showing posts with label ray trace. Show all posts

Wednesday, March 05, 2008

Exploded View of Maya Project

Here are some more images of the project I submitted today. It went pretty well but my Powerpoint presentation went I little haywire when I was presenting. Next time I will make some adjustments to keep that from happening.




Thursday, February 14, 2008

Shadow Calculations

In 3-D rendering class, we are determining the shadows of objects. I am having some troubles figuring out the shadows when two light sources are present. So using a ray tracer (POVray 3.6) I started to model some of the problems. Here are the results of two of them.